A downloadable game for Windows and Linux

You woke up aboard the USS Ambrosia research submarine.

You are all alone, and something’s very wrong with the ship.

Good luck.

AMBROSIA is our second attempt at making a “horror-ish” 3D game, made in 72 hours for the Ludum Dare 50 Jam.

Its short story features atmospheric locations, original soundtrack and voice acting, all combined with puzzle-based gameplay akin to Sokoban.

We had tons of fun making it, hopefully you’ll like it!

- CLOWNWORKS team


Update 2 changelog:

  • Fixed collisions over pits near the end not working, resulting in a soft lock
  • Fixed collision issues with boxes and ladders
  • Checking whether the player should be able to uncrouch is now working
  • Fixed radio loop state not being preserved when loading a checkpoint

Update 1 changelog:

  • Fixed game title and icon
  • Fixed default controls
StatusReleased
PlatformsWindows, Linux
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorCLOWNWORKS
GenrePuzzle, Adventure
Made withKrita, Godot, Blender
Tags3D, Atmospheric, Horror, Ludum Dare 50, Short
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityConfigurable controls
LinksLudum Dare

Download

Download
AMBROSIA for Windows 52 MB
Download
AMBROSIA for GNU/Linux 53 MB

Comments

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(+1)

I quite enjoyed this; the idea was very well executed and it had a nice atmosphere.
That being said, the puzzle involving lifting up the blocks I think needs some fixing because it was extremely finicky. Still, very fun game and I hope you guys expand on this in the future!

(+1)

I like the mechanic and the whole aesthetic of the game. Nice work. Check out the video (third game).

(+1)

I thought the puzzle aspect was fun!

(+1)

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a cool puzzle horror game in a submarine. I enjoyed clearing the puzzles and learning more about what happened in the submarine. The ending of the game was quite sad and I liked it since it is an unexpected ending for the game. Would be cool if there were more puzzles and more story-telling involved though.

Thank you for reading my comment and I wish you good luck in your future endeavours.